November 20, 2018, 03:42:36 pm

Topic: Bloodbonding and Seal stats  (Read 4695 times)

Offline Foamy

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Bloodbonding and Seal stats
« on: May 17, 2013, 08:07:04 am »

This is a little guide to bloodbinding and subsequently, seals.

Some information came from JDPedia, but this guide is my own. If I had the time, when the post was originally written for another forum, I would've made the seal stats myself. But, I took it from JDPedia and rearranged it in my own tables.
Although, if you have any idea how Wikipedia works, you'll know where to look for text history. And as such, you'll find my own edits and finishing touches to the thread in JDPedia. Even recent edits thanks to Shin's reminder. The only picture taken straight out of JDPedia is the Embed Seal pic.

The Soul Level stats are in this guide here: Common and Fine Seal Orbs: A Chart

First off, you go to Southern Border and visit the Bloodbind Master at 42, -32.

Purchase a Frost Blade from him for 50 S and right click on it once your HP bar is full. This will give you a Blood Crystal. It only has a 30 minute duration.

Take a piece of Gear that has Soul lvl and that is also Refined to a minimum of +1. Select the Blood Bond option at the NPC. Place your piece of gear into the slot and Blood Bond it (this will consume the Blood Crystal).

You can blood bind any gear that has a soul level, but if it's not refined, although you will see a bonus, it will not be activated when equipped. It will be, in fact, grayed out.

There are 8 stages of Seals at each Forge for all 5 types of elements: Metal, Wood, Water, Fire and Earth. For each seal level you have a certain amount of Common and Fine Seal Orbs you need to have.

Each stage offers you two options for all pieces of your gear; closed and empty star. For some elements the closed star item (★) has lower stats, and for others, the empty star (☆) has higher stats.

  • Metal: ☆ for AP, ★ for Defense
  • Wood: ☆ for Accuracy, ★ for Evasion
  • Water: SP (☆ offers higher SP)
  • Fire: HP (☆ offers higher HP)
  • Earth: Resistances (Weaken for boots, stun for body, silence for head and sleep for weapon. ★ offers higher resistances)
    Here is the list of closed and empty stars for every piece of gear.

    Here is the list of closed and empty stars for every piece of gear.

    5 seals on each piece of gear give you a bonus set.

    To embed a seal, you click on Embed Seal option. Right click the gear you want to seal and then the seal you want to put in. Each seal corresponds with its element; for example Metal Root 1 fits into the M (metal) slot. Click the start button and wait for the magic to begin..

    You will only get the bonus set with all seals being either closed or empty star.

    Once you have at least level 3 seals done and in your bag. You can exchange them for their opposites at each Forge.
    Blade stands for seals on your weapon.
    Power is for seals on your body.
    Might is for seals on your head.
    Shade is for seals on your boots.

« Last Edit: June 02, 2013, 09:00:40 am by Panda! »

Offline Foreplay

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Re: Bloodbinding and Seal stats
« Reply #1 on: May 17, 2013, 08:25:36 am »
excellent guid, this will be very helpfull for the new players, thanks :D
Revenge? Nah, ill just sit here and let karma fuck you up.

Offline Ember

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Re: Bloodbinding and Seal stats
« Reply #2 on: May 17, 2013, 08:46:01 am »
Awesome! Stickying.

Offline dnabs

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Re: Bloodbonding and Seal stats
« Reply #3 on: May 31, 2013, 03:43:22 am »
0.0 ...
time to read ...

...believe me, there's a crack behind your perfection...


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